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An examination of children’s learning progression shifts while using touch screen virtual manipulative mathematics apps. (English)
Comput. Hum. Behav. 64, 814-828 (2016).
Classification: U51 U52 C31 C32 U71 U72
1
Mobile technologies in the service of students’ learning of mathematics: the example of game application A.L.E.X. in the context of a primary school in Cyprus. (English)
Math. Educ. Res. J. 28, No. 1, 53-78 (2016).
Classification: U70
2
Selection of apps for teaching difficult mathematics topics: an instrument to evaluate touch-screen tablet and smartphone mathematics apps. (English)
Moyer-Packenham, Patricia S. (ed.), International perspectives on teaching and learning mathematics with virtual manipulatives. Cham: Springer (ISBN 978-3-319-32716-7/hbk; 978-3-319-32718-1/ebook). Mathematics Education in the Digital Era 7, 275-300 (2016).
Classification: U70 D40
3
Understanding algebra graphs using SmartGraphs. (English)
Math. Teach. (Reston) 109, No. 5, 387-390 (2015).
Classification: U73 H33 I23
4
Incorporating game app A.L.E.X. into existing mathematics curricula: an example from primary school geometry. (English)
Amado, Nélia (ed.) et al., Proceedings of the 12th international conference on technology in mathematics teaching, ICTMT 12. Faro: University of Algarve (ISBN 978-989-8472-68-7). 32-40 (2015).
Classification: U73 G43
5
Using biomedical applications in touch and ink mobile apps to engage and retain STEM students in calculus. (English)
Hammond, Tracy (ed.) et al., The impact of pen and touch technology on education. Cham: Springer (ISBN 978-3-319-15593-7/hbk; 978-3-319-15594-4/ebook). Human-Computer Interaction Series, 323-328 (2015).
Classification: U75 M65
6
“An app! An app! My kingdom for an app”: an 18-month quest to determine whether apps support mathematical knowledge building. (English)
Lowrie, Tom (ed.) et al., Digital games and mathematics learning. Potential, promises and pitfalls. Dordrecht: Springer (ISBN 978-94-017-9516-6/hbk; 978-94-017-9517-3/ebook). Mathematics Education in the Digital Era 4, 251-276 (2015).
Classification: U70 C30 C40
7
The theodolite inside a mobile phone. Surveying in the open using the App “OnProtractor". (Der Theodolit im Handy. Vermessungen im Gelände mit der App “OnProtractor".) (German)
Mathematik 5 bis 10 31, 38-39 (2015).
Classification: M53 G63 U73
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