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“Now” we have an app for that. (English)
Teach. Child. Math. 22, No. 8, 506-509 (2016).
Classification: U70 D40
1
A system of flash cards for the work with Perspectivo. (Eine Lernkartei zur Arbeit mit Perspectivo.) (German)
Grundschulzeitschrift 30, No. 291, 33-37 (2016).
Classification: U62 G22 D82 D42
2
Interaction with an edu-game: a detailed analysis of student emotions and judges’ perceptions. (English)
Int. J. Artif. Intell. Educ. 26, No. 4, 975-1010, electronic only (2016).
Classification: U50 U70 R80
3
Invention activities support statistical reasoning. (English)
Math. Teach. Middle Sch. 21, No. 6, 358-363 (2016).
Classification: K43 D83
4
Subitizing games: assessing preschoolers’ number understanding. (English)
Teach. Child. Math. 22, No. 6, 341-348 (2016).
Classification: F31 F21
5
“That are the same edges\dots”. (“Das sind die gleichen Ecken\dots”.) (German)
Grundschulzeitschrift 30, No. 291, 42-45 (2016).
Classification: D82 G22 U62
6
On a photo safari in the zoo and in Geo-City. (Auf Foto-Jagd im Zoo und in Geo-City.) (German)
Grundschulzeitschrift 30, No. 291, 38-41 (2016).
Classification: D82 G22 U62
7
Wizard Logofix always wins. Working backwards to uncover the secret. (Zauberer Logofix gewinnt immer. Rückwärts arbeiten, um dem Geheimnis auf die Spur zu kommen.) (German)
Grundsch. Math. 50, 13-15 (2016).
Classification: D52 F32 D42 U62
8
The impact of maths game based learning on children’s higher order thinking skills. (English)
Adams, G. (ed.), Proceedings of the British Society for Research into Learning Mathematics (BSRLM). Vol. 35, No. 3. Proceedings of the day conference, University of Reading, UK, November 7, 2015. London: British Society for Research into Learning Mathematics (BSRLM). 67-71 (2016).
Classification: D40 C30 U60 U70
9
Pre-service teacher training on game-enhanced mathematics teaching and learning. (English)
Technol. Knowl. Learn. 21, No. 3, 379-399 (2016).
Classification: D39 D40 U70 U50
10
Rithmomachy ‒ making playful calculations as in the Middle Ages. (Rithmomachie ‒ spielend rechnen wie im Mittelalter.) (German)
Mathematikunterricht 62, No. 2, 5-21 (2016).
Classification: U63 A30 F60 F90
11
Impact of Math Snacks games on students’ conceptual understanding. (English)
J. Comput. Math. Sci. Teach. 35, No. 2, 173-193 (2016).
Classification: U60 U70
12
Games as an educational resource in the teaching and learning of mathematics: an educational experiment in Portuguese middle schools. (English)
Int. J. Math. Educ. Sci. Technol. 47, No. 3, 463-474 (2016).
Classification: D43 U63
13
Photorallye in Geo-City. Playfully encouraging perception of space and applying geometric concepts. (Fotorallye in Geo-City. Raumvorstellung spielerisch fördern und geometrische Begriffe anwenden.) (German)
Math. Differ. 7, No. 1, 24-33 (2016).
Classification: G22 G42 G32 D42 D32 U62
14
Games with two dice. Learning stations on more complex Laplace experiments. (Spiele mit zwei Würfeln. Stationenlernen zu komplexeren Laplace-Experimenten.) (German)
Mathematik 5 bis 10 34, 18-19 (2016).
Classification: D43 D83 K53 U63
15
Playing with mathematics: how play supports learning and the common core state standards. (English)
J. Math. Educ. Teach. Coll. 7, No. 1, 45-49 (2016).
Classification: D40 U60 C20
16
Our journey into the colourful world of tangram. Supporting problem solving with the tile-arranging game tangram and its various differentiations. (Unsere Reise in die bunte “Tangram-Welt”. Förderung des Problemlösens durch vielfältige Differenzierung mit dem Legespiel “Tangram".) (German)
Grundsch.unterr., Math. 62, No. 4, 30-32 (2015).
Classification: G22 U62 G42 A22 D82
17
New geometrical jigsaw puzzles. (Neuartige geometrische Legeaufgaben.) (German)
Math. Lehren 32, No. 192, 50-51 (2015).
Classification: G43 U63 Reviewer: Renate Stürmer (Zweibrücken)
18
The player with the higher number wins! Encountering probabilities in grade 5 through playing. (Wer die höhere Zahl hat, gewinnt! Spielerische Begegnung mit Wahrscheinlichkeiten in Klasse 5.) (German)
PM Prax. Math. Sch. 57, No. 66, 10-14 (2015).
Classification: K53 D83 U63
19
It is not the first player reaching the finish line who wins. Arithmetic with negative numbers or powers in a crazy triathlon race. (Nicht wer zuerst im Ziel ist, gewinnt. Rechnen mit negativen Zahlen oder Potenzen in einem verrückten Triathlon-Rennen.) (English)
Mathematik 5 bis 10 33, 32-35 (2015).
Classification: F43 D83
20
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Result 1 to 20 of 1132 total

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