History
1
462


Help on query formulation
first | previous | 1 21 41 61 81 101 | next | last

Result 1 to 20 of 462 total

Interaction with an edu-game: a detailed analysis of student emotions and judges’ perceptions. (English)
Int. J. Artif. Intell. Educ. 26, No. 4, 975-1010, electronic only (2016).
Classification: U50 U70 R80
1
Science spots AR: a platform for science learning games with augmented reality. (English)
Educ. Technol. Res. Dev. 64, No. 3, 507-531 (2016).
Classification: U53 U73 R83 G43
2
Designing and integrating purposeful learning in game play: a systematic review. (English)
Educ. Technol. Res. Dev. 64, No. 2, 219-244 (2016).
Classification: U50 R80
3
Designing feedback in an immersive videogame: supporting student mathematical engagement. (English)
Educ. Technol. Res. Dev. 64, No. 1, 65-86 (2016).
Classification: U50 U70 D50 R80
4
Evaluating game-based learning environments for enhancing motivation in mathematics. (English)
Torbeyns, Joke (ed.) et al., Describing and studying domain-specific serious games. Cham: Springer (ISBN 978-3-319-20275-4/hbk; 978-3-319-20276-1/ebook). Advances in Game-Based Learning, 209-230 (2015).
Classification: U73 C33 C23 A23 R83
5
Number navigation game (NNG): experience and motivational effects. (English)
Torbeyns, Joke (ed.) et al., Describing and studying domain-specific serious games. Cham: Springer (ISBN 978-3-319-20275-4/hbk; 978-3-319-20276-1/ebook). Advances in Game-Based Learning, 171-189 (2015).
Classification: U73 F33 C23 C33 A23 R83
6
Developing adaptive number knowledge with the number navigation game-based learning environment. (English)
Torbeyns, Joke (ed.) et al., Describing and studying domain-specific serious games. Cham: Springer (ISBN 978-3-319-20275-4/hbk; 978-3-319-20276-1/ebook). Advances in Game-Based Learning, 155-170 (2015).
Classification: U73 C33 F33 D33 A23 R83 D53
7
Becoming mathematical subjects by playing mathematical instruments: gibbous lines with Wiigraph. (English)
Amado, Nélia (ed.) et al., Proceedings of the 12th international conference on technology in mathematics teaching, ICTMT 12. Faro: University of Algarve (ISBN 978-989-8472-68-7). 386-394 (2015).
Classification: U73 M53 A23 R83
8
Formal and informal learning environments: using games to support early numeracy. (English)
Torbeyns, Joke (ed.) et al., Describing and studying domain-specific serious games. Cham: Springer (ISBN 978-3-319-20275-4/hbk; 978-3-319-20276-1/ebook). Advances in Game-Based Learning, 231-250 (2015).
Classification: U71 F21 F31 C31 A21 R81
9
The role of curiosity-triggering events in game-based learning for mathematics. (English)
Torbeyns, Joke (ed.) et al., Describing and studying domain-specific serious games. Cham: Springer (ISBN 978-3-319-20275-4/hbk; 978-3-319-20276-1/ebook). Advances in Game-Based Learning, 191-207 (2015).
Classification: U70 C20 C30 D50 F90 A20 R80
10
Integration in the curriculum as a factor in math-game effectiveness. (English)
Torbeyns, Joke (ed.) et al., Describing and studying domain-specific serious games. Cham: Springer (ISBN 978-3-319-20275-4/hbk; 978-3-319-20276-1/ebook). Advances in Game-Based Learning, 133-153 (2015).
Classification: U70 D30 F40 A20 R80
11
Performance in educational math games: is it a question of math knowledge? (English)
Torbeyns, Joke (ed.) et al., Describing and studying domain-specific serious games. Cham: Springer (ISBN 978-3-319-20275-4/hbk; 978-3-319-20276-1/ebook). Advances in Game-Based Learning, 117-131 (2015).
Classification: U70 C30 A20 R80
12
Applying motivation theory to the design of game-based learning environments. (English)
Torbeyns, Joke (ed.) et al., Describing and studying domain-specific serious games. Cham: Springer (ISBN 978-3-319-20275-4/hbk; 978-3-319-20276-1/ebook). Advances in Game-Based Learning, 83-91 (2015).
Classification: U70 A20 R80 M50 D50
13
“Zeldenrust”: a mathematical game-based learning environment for prevocational students. (English)
Torbeyns, Joke (ed.) et al., Describing and studying domain-specific serious games. Cham: Springer (ISBN 978-3-319-20275-4/hbk; 978-3-319-20276-1/ebook). Advances in Game-Based Learning, 63-81 (2015).
Classification: U70 F90 F40 A20 R80
14
Number navigation game (NNG): design principles and game description. (English)
Torbeyns, Joke (ed.) et al., Describing and studying domain-specific serious games. Cham: Springer (ISBN 978-3-319-20275-4/hbk; 978-3-319-20276-1/ebook). Advances in Game-Based Learning, 45-61 (2015).
Classification: U70 F30 A20 R80 D50
15
Description of the educational math game “Monkey tales: the museum of anything”. (English)
Torbeyns, Joke (ed.) et al., Describing and studying domain-specific serious games. Cham: Springer (ISBN 978-3-319-20275-4/hbk; 978-3-319-20276-1/ebook). Advances in Game-Based Learning, 27-43 (2015).
Classification: U70 A20 R80
16
Understanding the relationships between interest in online math games and academic performance. (English)
J. Comput. Assist. Learn. 31, No. 3, 254-267 (2015).
Classification: U52 C22 A22 C32 R82
17
Learning to apply mathematics in engineering modelling through constructing virtual sensory systems in maze-videogames. (English)
Amado, Nélia (ed.) et al., Proceedings of the 12th international conference on technology in mathematics teaching, ICTMT 12. Faro: University of Algarve (ISBN 978-989-8472-68-7). 509-517 (2015).
Classification: M55 U75 R85 E35
18
Online games as tools to support mathematical problem solving. (O jogo online como ferramenta para auxiliar na resolução de problemas matemáticos.) (Portuguese. English summary)
Amado, Nélia (ed.) et al., Proceedings of the 12th international conference on technology in mathematics teaching, ICTMT 12. Faro: University of Algarve (ISBN 978-989-8472-68-7). 615-623 (2015).
Classification: D50 U70 A20 R80
19
Describing and studying domain-specific serious games: introduction. (English)
Torbeyns, Joke (ed.) et al., Describing and studying domain-specific serious games. Cham: Springer (ISBN 978-3-319-20275-4/hbk; 978-3-319-20276-1/ebook). Advances in Game-Based Learning, 1-6 (2015).
Classification: D40 U70 A20 R80 D20
20
first | previous | 1 21 41 61 81 101 | next | last

Result 1 to 20 of 462 total

Valid XHTML 1.0 Transitional Valid CSS!