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Computational thinking and expository writing in the middle school. (English)
ACM Trans. Comput. Educ. 11, No. 2, Paper No. 4, 22 p., electronic only (2011).
Classification: B63 Q53 C33 Q33
1
Didactical aspects of solving of problems in the secondary school courses of informatics and information technology. (English)
Shtrakov, Sl. (ed.) et al., Discrete mathematics and applications. Proceedings of the 6th international conference, Bansko, Bulgaria, August 31‒September 2, 2001. Blagoevgrad: South-West University (ISBN 954-680-219-0/pbk). Res. Math. Comput. Sci., 211-218 (2002).
Classification: Q33 Q53 R73
2
Three steps forward, two steps back - approaches to the development of capability in information and communications technology in secondary schools. (English)
Comput. Educ. (Stafford), No. 98, 4-11 (2001).
Classification: Q33
3
On the relation between drawing and figure in the use of geometric software in classroom problem solving. (English)
Bazzini, L. et al., Proceedings of the second Italian-German bilateral symposium on didactics of Mathematics. ,. 241-249 (1994).
Classification: Q33
4
Telecommunication in elementary social studies. (English)
Knierzinger, A. et al., Informatics and changes in learning. , (ISBN 3-9500247-0-0). IV27-IV30 (1993).
Classification: Q33
5
Measuring hierarchical levels of programming knowledge. (English)
J. Educ. Comput. Res. 9, No. 3, 299-313 (1993).
Classification: Q33
6
Insights into pupils’ and teachers’ activities in pupil-controlled problem-solving situations: a longitudinally developing use for programming by all in a primary school. Schueler- und Lehrerverhalten in schuelerzentrierten Problemloesesituationen: Programmieren fuer alle im Primarbereich. (English)
Mathematical problem solving and new information technologies. Research in contexts of practice. Mathematisches Problemloesen und neue Informationstechnologien. Editor(s): Ponte, J.P.; Matos, J.F. (Lisbon Univ. (Portugal). Dept. de Educacao); Matos, J.M. (Lisbon Nova Univ., Monte da Caparica (Portugal). Seccao de Ciencias da Educacao); Fernandes, D. (Instituto de Inovacao Educacional, Lisbon (Portugal)) Berlin: Springer. 1992. p. 219-238 of 361 p. Ser. Title: Nato ASI series. Series F: computer and systems sciences. v. 89. Conference: NATO Advanced Research Workshop on Advances in Mathematical Problem Solving Research, Viana do Castelo (Portugal), 27-30 Apr 1991 [ISBN 3-540-55735-0]
Classification: Q52 Q53 Q32 Q33 P52 P53 A60 Q10
7
Development of a learning environment that facilitated the acquisition and expression of procedural skills in Logo. Elaboration d’un environnement Logo favorable au developpement d’habiletes en manipulation procedurale. Entwicklung einer Lernumgebung zur Erleichterung des Umgangs mit prozeduralen Faehigkeiten in Logo. (French)
Educ. Stud. Math. (Aug 1992) v. 23(4) p. 351-382. CODEN: EDSMAN [ISSN 0013-1954]
Classification: Q33 P53
8
Developmental and task factors in Logo programming. Entwicklungs- und Problemfaktoren in der Logo-Programmierung. (English)
J. Educ. Comput. Res. (1992) v. 8(2) p. 229-253. CODEN: JERSEY [ISSN 0735-6331]
Classification: Q32 Q33
9
American and Soviet children’s attitudes toward computers. Die Einstellung amerikanischer und sowjetischer Kinder zu Computern. (English)
J. Educ. Comput. Res. (1992) v. 8(2) p. 155-185. CODEN: JERSEY [ISSN 0735-6331]
Classification: U53 Q33
10
Interpretative analysis of a problem solving trial in the drag-mode of Cabri-geometre. Interpretative Analyse eines Problemloeseversuchs im Zugmodus der Cabri-Geometrie. (German)
ZDM, Zentralbl. Didakt. Math. (Oct 1992) v. 24(5) p. 183-190. [ISSN 0044-4103]
Classification: Q33 G43 R23
11
Strategies for learning LOGO. Strategien fuer das Lernen von LOGO. (English)
Logo Exch. (Feb 1991) v. 9(5) p. 32-34. [ISSN 0888-6970]
Classification: P43 Q33
12
Learning by ’cheating’: Students’ inventive ways of using a Boxer motion microworld. Lernen durch ’Mogeln’: Erfinderische Wege der Schueler, die Motion Microworld von Boxer zu benutzen. (English)
J. Math. Behav. (Apr 1991) v. 10(1) p. 79-89.
Classification: R33 Q33
13
Learning about the genetic code via programming: representing the process of translation. Durch Programmieren ueber den genetischen Kode lernen: Darstellung des Uebersetzungsprozesses. (English)
J. Math. Behav. (Apr 1991) v. 10(1) p. 55-77.
Classification: R33 Q33
14
Learning the structure of recursive programs in Boxer. Das Lernen der Struktur rekursiver Programme in Boxer. (English)
J. Math. Behav. (Apr 1991) v. 10(1) p. 17-53.
Classification: P53 Q33
15
Inventing graphing: Meta-representational expertise in children. Graphen erfinden: Meta-repraesentationale Faehigkeiten bei Kindern. (English)
J. Math. Behav. (Aug 1991) v. 10(2) p. 117-160.
Classification: R33 Q33 Q43
16
The effect of problem-solving software on student’s beliefs about mathematics: a qualitative study. Der Einfluss von Problemloesesoftware auf die Ansichten von Schuelern uber Mathematik: eine qualitative Untersuchung. (English)
Comput. Sch. (Binghamton). (1991) v. 8(4) p. 21-39. [ISSN 0738-0569]
Classification: C33 Q33 D53
17
The effect of Basic programming language instruction on high school students’ problem solving ability and computer anxiety. Auswirkungen des Unterrichts in Basic-Programmierung auf die Faehigkeit zum Problemloesen und die Angst vor Computern bei Schuelern hoeherer Schulen. (English)
J. Res. Comput. Educ. (1991) v. 23(3) p. 343-372. [ISSN 0888-6504]
Classification: Q23 Q33
18
Graphic design and sensory experiences. Grafik gestalten und sinnliches Erleben. (German)
Comput. Unterr. (Mar 1991) v. 1(1) p. 59-63.
Classification: Q23 Q33 R63
19
An exploratory study of Lego Logo. Eine explorative Studie ueber Lego-Logo. (English)
J. Comput. Child. Educ. (Spr 1990) v. 1(3) p. 15-22. [ISSN 1043-1055]
Classification: C33 Q33
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