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Result 1 to 5 of 5 total

The effectiveness of a math game: the impact of integrating conceptual clarification as support. (English)
Comput. Hum. Behav. 64, 21-33 (2016).
Classification: U50 U70
1
When a game supports prevocational math education but integrated reflection does not. (English)
J. Comput. Assist. Learn. 31, No. 5, 462-480 (2015).
Classification: U73 U74 D43 D44
2
The role of curiosity-triggering events in game-based learning for mathematics. (English)
Torbeyns, Joke (ed.) et al., Describing and studying domain-specific serious games. Cham: Springer (ISBN 978-3-319-20275-4/hbk; 978-3-319-20276-1/ebook). Advances in Game-Based Learning, 191-207 (2015).
Classification: U70 C20 C30 D50 F90 A20 R80
3
“Zeldenrust”: a mathematical game-based learning environment for prevocational students. (English)
Torbeyns, Joke (ed.) et al., Describing and studying domain-specific serious games. Cham: Springer (ISBN 978-3-319-20275-4/hbk; 978-3-319-20276-1/ebook). Advances in Game-Based Learning, 63-81 (2015).
Classification: U70 F90 F40 A20 R80
4
How competition and heterogeneous collaboration interact in prevocational game-based mathematics education. (English)
Comput. Educ. (Exeter) 89, 42-52 (2015).
Classification: U73 C73 F83
5
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