
05897511
b
2011f.00270
Devlin, Keith
Mathematics education for a new era. Video games as a medium for learning.
Wellesley, MA: A K Peters (ISBN 9781568814315/pbk; 9781439867716/ebook). xiii, 203~p. (2011).
2011
Wellesley, MA: A K Peters
EN
D30
U50
U70
R20
video games
mathematics education
educational technology
lower secondary
http://www.crcnetbase.com/isbn/9781439867716
From the publisher's summary: ``Stanford mathematician and National Public Radio Math Guy, Keith Devlin, explains why, fun aside, video games are the ideal medium to teach middleschool mathematics. Teachers, education researchers, and professional game developers who want to produce video games for mathematics education will learn exactly what is involved in designing and producing successful math education video games that foster critical mathematical thinking skills necessary for success in a global economy."
Steven C. Althoen (Holly)