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<item>
  <id>05298093</id>
  <dt>j</dt>
  <an>2008d.00459</an>
  <augroup>
    <au>Huddy, S.Ryan</au>
    <au>Jones, Michael A.</au>
    <au>Shelton, Brittany C.</au>
  </augroup>
  <ti>Redundancy in nimber sequences for three-element subtraction sets.</ti>
  <so>Pi Mu Epsilon J. 12, No. 7, 393-403 (2007).</so>
  <py>2007</py>
  <pu>Department of Mathematics, Worcester Polytechnic Institute, Worcester, MA</pu>
  <lagroup>
    <la>EN</la>
  </lagroup>
  <ccgroup>
    <cc>M40</cc>
  </ccgroup>
  <utgroup>
    <ut>strategic games</ut>
    <ut>periods, preperiods</ut>
    <ut>number sequences</ut>
    <ut>game theory</ut>
    <ut>congruence</ut>
    <ut>redundant values</ut>
    <ut>redundant elements</ut>
    <ut>subtraction games</ut>
    <ut>games of no chance</ut>
    <ut>cyclic structures</ut>
    <ut>cyclic redundancy</ut>
  </utgroup>
  <cigroup>
  </cigroup>
  <ligroup>
  </ligroup>
  <abgroup>
    <ab>Summary: In single-pile Nim, two players alternate taking turns removing a restricted number of coins (which make up the subtraction set) from a single pile until a player has no move and loses the game. Optimal play is described by the nimber sequence. Using the nimber sequence for the subtraction set $\{ a, b\}$, we determine when $c$ is never used in optimal play, or redundant, for the game under $\{ a, b, c\} $. Further, we explicitly determine the nimber sequence for the game under $\{ a, b, c\} $ when $b$ is redundant in $\{ a, b\} $. Besides a special property, these nimber sequences have period length $b + c$ and no preperiod.</ab>
    <rv></rv>
  </abgroup>
</item>