Result 1 to 4 from 4 total
Reconstructing motion capture data for human crowd study. (English)
Allbeck, Jan M. (ed.) et al., Motion in games. 4th international conference, MIG 2011, Edinburgh, UK, November 13‒15, 2011. Proceedings. Berlin: Springer (ISBN 978-3-642-25089-7/pbk). Lecture Notes in Computer Science 7060, 365-376 (2011).
1
Reconstructing motion capture data for human crowd study (English)
MIG, 365-376 (2011).
2
io-port 05253452 Charles, Fred;
Lemercier, Samuel;
Vogt, Thurid;
Bee, Nikolaus;
Mancini, Maurizio;
Urbain, Jérôme;
Price, Marc;
André, Elisabeth;
Pélachaud, Catherine;
Cavazza, Marc
Affective interactive narrative in the CALLAS project. (English)
Cavazza, Marc (ed.) et al., Virtual storytelling. Using virtual reality technologies for storytelling. 4th international conference, ICVS 2007, Saint-Malo, France, December 5‒7, 2007. Proceedings. Berlin: Springer (ISBN 978-3-540-77037-4/pbk). Lecture Notes in Computer Science 4871, 210-213 (2007).
3
io-port 70973513 Charles, Fred;
Lemercier, Samuel;
Vogt, Thurid;
Bee, Nikolaus;
Mancini, Maurizio;
Urbain, Jérôme;
Price, Marc;
André, Elisabeth;
Pelachaud, Catherine;
Cavazza, Marc
Affective interactive narrative in the CALLAS project (English)
International Conference on Virtual Storytelling, 210-213 (2007).
4
Result 1 to 4 from 4 total