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Device-based decision-making for adaptation of three-dimensional content. (English)
Visual Comput. 22, No. 5, 332-345 (2006).
WorldCat.org
1
Believability and interaction in virtual worlds (English)
MMM, 2-9 (2005).
WorldCat.org
2
Adaptation of virtual human animation and representation for MPEG (English)
Computers & Graphics 28, No. 4, 485-495 (2004).
WorldCat.org
3
Adaptation mechanism for three dimensional content within the MPEG-21 framework (English)
Computer Graphics International, 462-469 (2004).
WorldCat.org
4
Multi-resolution meshes for multiple target, single content adaptation within the MPEG-21 framework (English)
ICME, 1699-1702 (2004).
WorldCat.org
5
Adaptation of facial and body animation for MPEG-based architectures (English)
CW, 221-228 (2003).
WorldCat.org
6
Feature point based mesh deformation applied to MPEG-4 facial animation (English)
DEFORM/AVATARS, 24-34 (2000).
WorldCat.org
7
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Result 1 to 7 from 7 total

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