Result 1 to 20 of 776 total
Cognitive ergonomics for situated human-automation collaboration. (English)
Interact. Comput. 23, No. 4, iii-iv (2011).
1
Affective responses to system messages in human-computer-interaction: effects of modality and message type. (English)
Interact. Comput. 23, No. 4, 372-383 (2011).
2
Too good to be bad: Favorable product expectations boost subjective usability ratings. (English)
Interact. Comput. 23, No. 4, 363-371 (2011).
3
Task and user effects on Reading patterns in information search. (English)
Interact. Comput. 23, No. 4, 346-362 (2011).
4
Designing and assessing everyday objects: impact of externalisation tools and judges’ backgrounds. (English)
Interact. Comput. 23, No. 4, 337-345 (2011).
5
The role of game discourse analysis and curiosity in creating engaging and effective serious games by implementing a back story and foreshadowing. (English)
Interact. Comput. 23, No. 4, 329-336 (2011).
6
Influences of haptic communication on a shared manual task. (English)
Interact. Comput. 23, No. 4, 317-328 (2011).
7
Distributed collaborative situation-map making for disaster response. (English)
Interact. Comput. 23, No. 4, 308-316 (2011).
8
Evaluating the potential of new technological tools for safety critical work. (English)
Interact. Comput. 23, No. 4, 299-307 (2011).
9
Hidden roles of the train driver: A challenge for metro automation. (English)
Interact. Comput. 23, No. 4, 289-298 (2011).
10
Identification of the design variables of elearning tools. (English)
Interact. Comput. 23, No. 3, 279-288 (2011).
11
Evaluation of motion-based interaction for mobile devices: A case study on image browsing. (English)
Interact. Comput. 23, No. 3, 268-278 (2011).
12
Using and managing multiple passwords: A week to a view. (English)
Interact. Comput. 23, No. 3, 256-267 (2011).
13
Automatic detection of accommodation steps as an indicator of knowledge maturing. (English)
Interact. Comput. 23, No. 3, 247-255 (2011).
14
Interpretation of a cross-cultural usability evaluation: A case study based on a hypermedia system for rare species management in namibia. (English)
Interact. Comput. 23, No. 3, 239-246 (2011).
15
Supporting business process experts in tailoring business processes. (English)
Interact. Comput. 23, No. 3, 226-238 (2011).
16
Maintaining and modifying pace through tactile and multimodal feedback. (English)
Interact. Comput. 23, No. 3, 214-225 (2011).
17
Activity recognition using eye-gaze movements and traditional interactions. (English)
Interact. Comput. 23, No. 3, 202-213 (2011).
18
The organization of interaction design pattern languages alongside the design process. (English)
Interact. Comput. 23, No. 3, 189-201 (2011).
19
Selecting users for participation in IT projects: trading a representative sample for advocates and champions? (English)
Interact. Comput. 23, No. 2, 176-187 (2011).
20
Result 1 to 20 of 776 total