Result 1 to 20 of 124 total
Answering Part of the significant question. (English)
ACM J. Educ. Resour. Comput. 8, No. 4 (2009).
1
The problem of labels in e-assessment of diagrams. (English)
ACM J. Educ. Resour. Comput. 8, No. 4 (2009).
2
Reduction in CS: A (Mostly) quantitative analysis of reductive solutions to algorithmic problems. (English)
ACM J. Educ. Resour. Comput. 8, No. 4 (2009).
3
Making it real. (English)
ACM J. Educ. Resour. Comput. 8, No. 3 (2008).
4
Context as support for learning computer organization. (English)
ACM J. Educ. Resour. Comput. 8, No. 3 (2008).
5
An HCI approach to computing in the real world. (English)
ACM J. Educ. Resour. Comput. 8, No. 3 (2008).
6
Reducing abstraction in high school computer science education: The case of definition, implementation, and use of abstract data types. (English)
ACM J. Educ. Resour. Comput. 8, No. 2 (2008).
7
Grounding the scholarship of teaching and learning in practice. (English)
ACM J. Educ. Resour. Comput. 8, No. 2 (2008).
8
From conference to journal. (English)
ACM J. Educ. Resour. Comput. 8, No. 1 (2008).
9
Teaching design patterns through computer game development. (English)
ACM J. Educ. Resour. Comput. 8, No. 1 (2008).
10
SEED: A suite of instructional laboratories for computer security education. (English)
ACM J. Educ. Resour. Comput. 8, No. 1 (2008).
11
Narrating data structures: The role of context in CS2. (English)
ACM J. Educ. Resour. Comput. 7, No. 4 (2008).
12
A study of the development of students’ visualizations of program state during an elementary object-oriented programming course. (English)
ACM J. Educ. Resour. Comput. 7, No. 4 (2008).
13
Empirical foundation of central concepts for computer science education. (English)
ACM J. Educ. Resour. Comput. 8, No. 2 (2008).
14
Linking questions and evidence. (English)
ACM J. Educ. Resour. Comput. 7, No. 4 (2008).
15
First-year students’ impressions of pair programming in CS1. (English)
ACM J. Educ. Resour. Comput. 7, No. 4 (2008).
16
Problems encountered by novice pair programmers. (English)
ACM J. Educ. Resour. Comput. 7, No. 4 (2008).
17
Uncovering student values for hiring in the software industry. (English)
ACM J. Educ. Resour. Comput. 7, No. 4 (2008).
18
Why evidence? (English)
ACM J. Educ. Resour. Comput. 7, No. 3 (2007).
19
Cognitive science implications for enhancing training effectiveness in a serious gaming context. (English)
ACM J. Educ. Resour. Comput. 7, No. 3 (2007).
20
Result 1 to 20 of 124 total