Result 1 to 20 of 1190 total
Three modified versions of differential evolution algorithm for continuous optimization. (English)
Soft Comput. 15, No. 4, 803-830 (2011).
1
On some sets of difference sequences of fuzzy numbers. (English)
Soft Comput. 15, No. 4, 787-793 (2011).
2
Coalitional game with fuzzy payoffs and credibilistic core. (English)
Soft Comput. 15, No. 4, 781-786 (2011).
3
Heterogeneous computing scheduling with evolutionary algorithms. (English)
Soft Comput. 15, No. 4, 685-701 (2011).
4
DE/BBO: a hybrid differential evolution with biogeography-based optimization for global numerical optimization. (English)
Soft Comput. 15, No. 4, 645-665 (2011).
5
State BL-algebras. (English)
Soft Comput. 15, No. 4, 619-634 (2011).
6
A possibilistic approach to risk aversion. (English)
Soft Comput. 15, No. 4, 795-801 (2011).
7
Robust path tracking control of mobile robot via dynamic Petri recurrent fuzzy neural network. (English)
Soft Comput. 15, No. 4, 743-767 (2011).
8
A general inequality of Chebyshev type for semi(co)normed fuzzy integrals. (English)
Soft Comput. 15, No. 4, 771-780 (2011).
9
A dynamic game of coalition formation under ambiguity. (English)
Soft Comput. 15, No. 4, 637-644 (2011).
10
Pattern classification based on $k$ locally constrained line. (English)
Soft Comput. 15, No. 4, 703-712 (2011).
11
History mechanism supported differential evolution for chess evaluation function tuning. (English)
Soft Comput. 15, No. 4, 667-683 (2011).
12
The numerical solution of linear fuzzy Fredholm integral equations of the second kind by using finite and divided differences methods. (English)
Soft Comput. 15, No. 4, 729-741 (2011).
13
A new initialization procedure for the distributed estimation of distribution algorithms. (English)
Soft Comput. 15, No. 4, 713-720 (2011).
14
Classification-based self-adaptive differential evolution with fast and reliable convergence performance. (English)
Soft Comput. 15, No. 8, 1581-1599 (2011).
15
Comparing early and late data fusion methods for gene expression prediction. (English)
Soft Comput. 15, No. 8, 1497-1504 (2011).
16
Graphics processing units and genetic programming: an overview. (English)
Soft Comput. 15, No. 8, 1657-1669 (2011).
17
A fuzzy-rule-based driving architecture for non-player characters in a car racing game. (English)
Soft Comput. 15, No. 8, 1617-1629 (2011).
18
Generalizing and learning protein-DNA binding sequence representations by an evolutionary algorithm. (English)
Soft Comput. 15, No. 8, 1631-1642 (2011).
19
Simulated annealing for supervised gene selection. (English)
Soft Comput. 15, No. 8, 1471-1482 (2011).
20
Result 1 to 20 of 1190 total