Result 1 to 20 of 186 total
A generalized Malfatti problem. (English)
Comput. Geom. 45, No. 8, 425-435 (2012).
1
Constraint-based LN curves. (English)
Comput. Aided Geom. Des. 29, No. 1, 30-40 (2012).
2
Constraint-based LN curves (English)
Computer Aided Geometric Design 29, No. 1, 30-40 (2012).
3
Editorial message (English)
Computer Aided Geometric Design 29, No. 1, 1 (2012).
4
Pose space parameterization and style transfer of skin deformation. (English)
Comput. Animat. Virtual Worlds 22, No. 6, 511-518 (2011).
5
Curvature continuous offset approximation based on circle approximation using quadratic Bézier biarcs. (English)
Comput.-Aided Des. 43, No. 8, 1011-1017 (2011).
6
Approximate convolution with pairs of cubic Bézier LN curves. (English)
Comput. Aided Geom. Des. 28, No. 6, 357-367 (2011).
7
Fast evaluation of interlace polynomials on graphs of bounded treewidth. (English)
Algorithmica 61, No. 1, 3-35 (2011).
8
Wind modelling for wind erosion research by open source computational fluid dynamics (English)
Ecological Informatics 6, No. 5, 316-324 (2011).
9
Approximate convolution with pairs of cubic Bézier LN curves (English)
Computer Aided Geometric Design 28, No. 6, 357-367 (2011).
10
Curvature continuous offset approximation based on circle approximation using quadratic Bézier biarcs (English)
Computer-Aided Design 43, No. 8, 1011-1017 (2011).
11
Exponential time complexity of weighted counting of independent sets. (English)
Raman, Venkatesh (ed.) et al., Parameterized and exact computation. 5th international symposium, IPEC 2010, Chennai, India, December 13‒15, 2010. Proceedings. Berlin: Springer (ISBN 978-3-642-17492-6/pbk). Lecture Notes in Computer Science 6478, 180-191 (2010).
12
Analyzing the parameters of prey-predator models for simulation games. (English)
Yang, Hyun Seung (ed.) et al., Entertainment computing ‒ ICEC 2010. 9th international conference, ICEC 2010, Seoul, Korea, September 8‒11, 2010. Proceedings. Berlin: Springer (ISBN 978-3-642-15398-3/pbk). Lecture Notes in Computer Science 6243, 216-223 (2010).
13
A most general edge elimination polynomial ‒ thickening of edges. (English)
Fundam. Inform. 98, No. 4, 373-378 (2010).
14
An experimental in rule-based crowd behavior for intelligent games (English)
AISS 2, No. 3, 32-39 (2010).
15
A curved ray camera for handling occlusions through continuous multiperspective visualization (English)
IEEE Trans. Vis. Comput. Graph. 16, No. 6, 1235-1242 (2010).
16
The general pinhole camera: effective and efficient nonuniform sampling for visualization (English)
IEEE Trans. Vis. Comput. Graph. 16, No. 5, 777-790 (2010).
17
Analyzing the parameters of prey-predator models for simulation games (English)
ICEC, 216-223 (2010).
18
Exponential time complexity of weighted counting of independent sets (English)
IPEC, 180-191 (2010).
19
Constraint-based LN-curves (English)
SAC, 1242-1246 (2010).
20
Result 1 to 20 of 186 total