History


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Result 1 to 10 of 10 total

Construction trial of a practical education curriculum for game development by industry-university collaboration in Japan (English)
Computers & Graphics 34, No. 6, 791-799 (2010).
WorldCat.org
1
User-controlled privacy protection with attribute-filter mechanism for a federated SSO environment using shibboleth (English)
3PGCIC, 243-249 (2010).
WorldCat.org
2
Attribute aggregating system for shibboleth based access management federation (English)
SAINT, 281-284 (2010).
WorldCat.org
3
An innovative game creator upbringing project in the asian region (English)
SIGGRAPH ASIA Educators Program (2009).
WorldCat.org
4
Construction trial of a practical education curriculum for game development by industry/university collaboration (English)
SIGGRAPH ASIA Educators Program (2009).
WorldCat.org
5
Practical workshop for next-gen game creators utilizing advanced graphic engine "MAJUA$\textregistered $" (English)
SIGGRAPH ASIA Educators Program (2009).
WorldCat.org
6
Leveraging PKI in SAML 2.0 federation for enhanced discovery service (English)
SAINT, 239-242 (2009).
WorldCat.org
7
Function of the pupil in vision and information capacity of retinal image. (English)
Syst. Comput. Jpn. 34, No. 8, 48-57 (2003).
WorldCat.org
8
Improvement of the method for monitoring autonomic nervous activity by pupillary flash response. (English)
Syst. Comput. Jpn. 32, No. 13, 23-30 (2001).
WorldCat.org
9
A method for monitoring autonomic nervous activity by pupillary flash response. (English)
Syst. Comput. Jpn. 31, No. 4, 22-31 (2000).
WorldCat.org
10
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Result 1 to 10 of 10 total

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