Result 1 to 20 of 95 total
The effects of virtual agent humor and gaze behavior on human-virtual agent proxemics. (English)
Vilhjálmsson, Hannes Högni (ed.) et al., Intelligent virtual agents. 11th international conference, IVA 2011, Reykjavik, Iceland, September 15‒17, 2011. Proceedings. Berlin: Springer (ISBN 978-3-642-23973-1/pbk). Lecture Notes in Computer Science 6895. Lecture Notes in Artificial Intelligence, 458-459 (2011).
1
Checkpoint exercise: training with virtual actors in virtual worlds. (English)
Vilhjálmsson, Hannes Högni (ed.) et al., Intelligent virtual agents. 11th international conference, IVA 2011, Reykjavik, Iceland, September 15‒17, 2011. Proceedings. Berlin: Springer (ISBN 978-3-642-23973-1/pbk). Lecture Notes in Computer Science 6895. Lecture Notes in Artificial Intelligence, 453-454 (2011).
2
The BML sequencer: a tool for authoring multi-character animations. (English)
Vilhjálmsson, Hannes Högni (ed.) et al., Intelligent virtual agents. 11th international conference, IVA 2011, Reykjavik, Iceland, September 15‒17, 2011. Proceedings. Berlin: Springer (ISBN 978-3-642-23973-1/pbk). Lecture Notes in Computer Science 6895. Lecture Notes in Artificial Intelligence, 428-430 (2011).
3
Interactive characters for cultural training of small military units. (English)
Vilhjálmsson, Hannes Högni (ed.) et al., Intelligent virtual agents. 11th international conference, IVA 2011, Reykjavik, Iceland, September 15‒17, 2011. Proceedings. Berlin: Springer (ISBN 978-3-642-23973-1/pbk). Lecture Notes in Computer Science 6895. Lecture Notes in Artificial Intelligence, 426-427 (2011).
4
Using virtual tour behavior to build dialogue models for training review. (English)
Vilhjálmsson, Hannes Högni (ed.) et al., Intelligent virtual agents. 11th international conference, IVA 2011, Reykjavik, Iceland, September 15‒17, 2011. Proceedings. Berlin: Springer (ISBN 978-3-642-23973-1/pbk). Lecture Notes in Computer Science 6895. Lecture Notes in Artificial Intelligence, 100-105 (2011).
5
Dialog behaviors across culture and group size. (English)
Stephanidis, Constantine (ed.), Universal access in human-computer interaction. Users diversity. 6th international conference, UAHCI 2011, held as Part of HCI international 2011, Orlando, FL, USA, July 9‒14, 2011. Proceedings, Part II. Berlin: Springer (ISBN 978-3-642-21662-6/pbk). Lecture Notes in Computer Science 6766, 450-459 (2011).
6
Learning culture-specific dialogue models from non culture-specific data. (English)
Stephanidis, Constantine (ed.), Universal access in human-computer interaction. Users diversity. 6th international conference, UAHCI 2011, held as Part of HCI international 2011, Orlando, FL, USA, July 9‒14, 2011. Proceedings, Part II. Berlin: Springer (ISBN 978-3-642-21662-6/pbk). Lecture Notes in Computer Science 6766, 440-449 (2011).
7
An annotation scheme for cross-cultural argumentation and persuasion dialogues (English)
SIGDIAL Conference, 272-278 (2011).
8
Rapid development of advanced question-answering characters by non-experts (English)
SIGDIAL Conference, 347-349 (2011).
9
Dialog behaviors across culture and group size (English)
HCI (6), 450-459 (2011).
10
Learning culture-specific dialogue models from non culture-specific data (English)
HCI (6), 440-449 (2011).
11
Improving spoken dialogue understanding using phonetic mixture models (English)
FLAIRS Conference (2011).
12
Evaluating conversational characters created through question generation (English)
FLAIRS Conference (2011).
13
Detecting the status of a predictive incremental speech understanding model for real-time decision-making in a spoken dialogue system (English)
INTERSPEECH, 1021-1024 (2011).
14
Evaluation of an integrated authoring tool for building advanced question-answering characters (English)
INTERSPEECH, 1289-1292 (2011).
15
Reinforcement learning of argumentation dialogue policies in negotiation (English)
INTERSPEECH, 2073-2076 (2011).
16
Interactive characters for cultural training of small military units (English)
IVA, 426-427 (2011).
17
Checkpoint exercise: training with virtual actors in virtual worlds (English)
IVA, 453-454 (2011).
18
The effects of virtual agent humor and gaze behavior on human-virtual agent proxemics (English)
IVA, 458-459 (2011).
19
Using virtual tour behavior to build dialogue models for training review (English)
IVA, 100-105 (2011).
20
Result 1 to 20 of 95 total