Result 1 to 20 of 71 total
Automatic reconstruction of personalized avatars from 3D face scans. (English)
Comput. Animat. Virtual Worlds 22, No. 2-3, 195-202 (2011).
1
Automatic reconstruction of personalized avatars from 3D face scans. (English)
Comput. Animat. Virtual Worlds 22, No. 2-3, 195-202 (2011).
2
Afit - atrial fibrillation ablation planning tool (English)
VMV, 223-230 (2011).
3
Adaptive level-of-precision for GPU-rendering (English)
VMV, 169-176 (2011).
4
Meshless hierarchical radiosity on the GPU (English)
VMV, 331-338 (2011).
5
Fast indirect illumination using layered depth images. (English)
Visual Comput. 26, No. 6-8, 679-686 (2010).
6
Environmental lighting on dynamic objects using hemicube bit masks. (English)
Visual Comput. 26, No. 6-8, 575-582 (2010).
7
On floating-point normal vectors (English)
Comput. Graph. Forum 29, No. 4, 1405-1409 (2010).
8
3-SAT on CUDA: towards a massively parallel SAT solver (English)
HPCS, 306-313 (2010).
9
Assisted multitouch image-based reconstruction (English)
SBM, 25-32 (2010).
10
Assisted texture assignment (English)
SI3D, 173-179 (2010).
11
Instant texture synthesis by numbers (English)
VMV, 81-85 (2010).
12
Fast GPU-based adaptive tessellation with CUDA. (English)
Comput. Graph. Forum 28, No. 2, 365-374 (2009).
13
Fast GPU-based adaptive tessellation with CUDA (English)
Comput. Graph. Forum 28, No. 2, 365-374 (2009).
14
On predicting visual popping in dynamic scenes (English)
APGV, 93-100 (2009).
15
Data-parallel hierarchical link creation for radiosity (English)
EGPGV, 65-70 (2009).
16
Texture synthesis from photographs. (English)
Comput. Graph. Forum 27, No. 2, 419-428 (2008).
17
Texture synthesis from photographs (English)
Comput. Graph. Forum 27, No. 2, 419-428 (2008).
18
GPU accelerated normalized mutual information and B-spline transformation (English)
VCBM, 117-124 (2008).
19
Quality scalability of soft shadow mapping (English)
Graphics Interface, 147-154 (2008).
20
Result 1 to 20 of 71 total