Result 1 to 20 of 32 total
User experience research in the semiconductor factory: A contradiction? (English)
Campos, Pedro (ed.) et al., Human-computer interaction ‒ INTERACT 2011. 13th IFIP TC 13 international conference, Lisbon, Portugal, September 5‒9, 2011. Proceedings, Part IV. Berlin: Springer (ISBN 978-3-642-23767-6/pbk). Lecture Notes in Computer Science 6949, 144-151 (2011).
1
User experience research in the semiconductor factory: A contradiction? (English)
INTERACT (4), 144-151 (2011).
2
Opportunities and challenges when designing and developing with kids @ school (English)
IDC, 264-267 (2011).
3
{\it experience characters}: a design tool for communicating mobile phone experiences to designers (English)
Mobile HCI, 385-394 (2011).
4
UX research: what theoretical roots do we build on - if any? (English)
CHI Extended Abstracts, 165-168 (2011).
5
The Christian Doppler Laboratory on contextual interfaces. (English)
de Ruyter, Boris (ed.) et al., Ambient intelligence. First international joint conference, AmI 2010, Malaga, Spain, November 10‒12, 2010. Proceedings. Berlin: Springer (ISBN 978-3-642-16916-8/pbk). Lecture Notes in Computer Science 6439, 325-332 (2010).
6
HCI and society: towards a typology of universal design principles (English)
Int. J. Hum. Comput. Interaction 26, No. 6, 638-656 (2010).
7
The christian Doppler laboratory on contextual interfaces (English)
AmI, 325-332 (2010).
8
User experience (UX) patterns for audio-visual networked applications: inspirations for design (English)
NordiCHI, 343-352 (2010).
9
User experience evaluation methods: current state and development needs (English)
NordiCHI, 521-530 (2010).
10
Contextual user experience: how to reflect it in interaction designs? (English)
CHI Extended Abstracts, 3197-3200 (2010).
11
Fun and games, third international conference, Leuven, Belgium, September 15-17, 2010. Proceedings (English)
ACM International Conference Proceeding Series: Fun and Games (2010).
12
Introduction to the euroitv 2008 special issue: TV and video entertainment environments. (English)
Comput. Entertain. 7, No. 3 (2009).
13
Local communities and IPTV: Lessons learned in an early design and development phase. (English)
Comput. Entertain. 7, No. 3 (2009).
14
"Now you need to laugh!": investigating fun in games with children (English)
Advances in Computer Entertainment Technology, 81-88 (2009).
15
Innovation in online communities - towards community-centric design (English)
UCMedia, 50-57 (2009).
16
User experience evaluation: do you know which method to use? (English)
CHI Extended Abstracts, 2763-2766 (2009).
17
Trends in the living room and beyond: Results from ethnographic studies using creative and playful probing. (English)
Comput. Entertain. 6, No. 1 (2008).
18
Usability \& user experience: Preliminary results from evaluating an IPTV community platform. (English)
Tscheligi, Manfred (ed.) et al., Changing television environments. 6th European conference, EUROITV 2008, Salzburg, Austria, July 3‒4, 2008. Proceedings. Berlin: Springer (ISBN 978-3-540-69477-9/pbk). Lecture Notes in Computer Science 5066, 303-307 (2008).
19
Local communities: Back to life (Live) through IPTV. (English)
Tscheligi, Manfred (ed.) et al., Changing television environments. 6th European conference, EUROITV 2008, Salzburg, Austria, July 3‒4, 2008. Proceedings. Berlin: Springer (ISBN 978-3-540-69477-9/pbk). Lecture Notes in Computer Science 5066, 148-157 (2008).
20
Result 1 to 20 of 32 total