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Modeling and solving of multi-resolution mesh of visual sphere. (Chinese)
Math. Pract. Theory 38, No. 4, 120-125 (2008).
Summary: In order to deal with the problem of modeling and solving of multi-resolution mesh of visual sphere, a screen adapting division algorithm is presented. The computation of mesh is limited to the visible part of the sphere. The geometric resolution of visual sphere is multi-resolution depending on the viewing point and the viewing distance. Finally, the 3D multi-resolution meshes are implemented on PC.
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