Result 1 to 17 of 17 total
Memory-scalable GPU spatial hierarchy construction (English)
IEEE Trans. Vis. Comput. Graph. 17, No. 4, 466-474 (2011).
1
Gproximity: hierarchical GPU-based operations for collision and distance queries (English)
Comput. Graph. Forum 29, No. 2, 419-428 (2010).
2
Efficient nearest-neighbor computation for GPU-based motion planning (English)
IROS, 2243-2248 (2010).
3
G-planner: real-time motion planning and global navigation using gpus (English)
AAAI (2010).
4
Fast BVH construction on GPUs. (English)
Comput. Graph. Forum 28, No. 2, 375-384 (2009).
5
Fast BVH construction on gpus (English)
Comput. Graph. Forum 28, No. 2, 375-384 (2009).
6
ReduceM: interactive and memory efficient ray tracing of large models. (English)
Comput. Graph. Forum 27, No. 4, 1313-1321 (2008).
7
Reducem: interactive and memory efficient ray tracing of large models (English)
Comput. Graph. Forum 27, No. 4, 1313-1321 (2008).
8
AD-frustum: adaptive frustum tracing for interactive sound propagation (English)
IEEE Trans. Vis. Comput. Graph. 14, No. 6, 1707-1722 (2008).
9
Monitoring movement behavior by means of a large area proximity sensor array in the floor (English)
BMI, 15-27 (2008).
10
Real-time sound synthesis and propagation for games. (English)
Commun. ACM 50, No. 7, 66-73 (2007).
11
Interactive sound rendering in complex and dynamic scenes using frustum tracing. (English)
IEEE Transactions on Visualization and Computer Graphics 13, No. 06, 1672-1679 (2007).
12
Interactive sound rendering in complex and dynamic scenes using frustum tracing (English)
IEEE Trans. Vis. Comput. Graph. 13, No. 6, 1672-1679 (2007).
13
R-lODs: fast lOD-based ray tracing of massive models. (English)
Visual Comput. 22, No. 9-11, 772-784 (2006).
14
A self-organizing and fault-tolerant wired peer-to-peer sensor network for textile applications (English)
Engineering Self-Organising Systems, 256-266 (2004).
15
Comparative study of relativistic density functional methods applied to actinide species aco22+ and acf6 for ac = U, np. (English)
J. Comput. Chem. 23, No. 8, 834-846 (2002).
16
On the use of very high level languages for the design and implementation of reliable programs. (English)
Anais Acad. Brasil. Ci. 49, 71-90 (1977).
17
Result 1 to 17 of 17 total