Result 1 to 14 of 14 total
Generic personality and emotion simulation for conversational agents. (English)
Comput. Animat. Virtual Worlds 15, No. 1, 1-13 (2004).
1
Emerging Web Graphics Standards and Technologies. (English)
IEEE Computer Graphics and Applications 23, No.01, 66-75 (2003).
2
Visyllable based speech animation. (English)
Comput. Graph. Forum 22, No. 3, 631-639 (2003).
3
Visyllable based speech animation (English)
Comput. Graph. Forum 22, No. 3, 632-640 (2003).
4
Emerging web graphics standards and technologies (English)
IEEE Computer Graphics and Applications 23, No. 1, 66-75 (2003).
5
Emotional communication with virtual humans (English)
MMM, 243-263 (2003).
6
A model for personality and emotion simulation (English)
KES, 453-461 (2003).
7
Virtual humans personified (English)
AAMAS, 356-357 (2002).
8
Low cost scaleable parallel image processing system. (English)
Microprocess. Microsyst. 25, No. 3, 143-157 (2001).
9
The emotional talking virutal humans (English)
Virtual Reality: Cognitive Foundations, Technological Issues & Philosophical Implications, 75-84 (2001).
10
Principal components of expressive speech animation (English)
Computer Graphics International, 38-46 (2001).
11
Personalized face and speech communication over the internet (English)
VR, 37-44 (2001).
12
Lip synchronization using linear predictive analysis (English)
IEEE International Conference on Multimedia and Expo (II), 1077-1080 (2000).
13
Feature point based mesh deformation applied to MPEG-4 facial animation (English)
DEFORM/AVATARS, 24-34 (2000).
14
Result 1 to 14 of 14 total