Result 1 to 20 of 37 total
See-through vision: a visual augmentation method for sensing-web. (English)
Hüllermeier, Eyke (ed.) et al., Information processing and management of uncertainty in knowledge-based systems. Applications. 13th international conference, IPMU 2010, Dortmund, Germany, June 28‒July 2, 2010. Proceedings. Part II. Berlin: Springer (ISBN 978-3-642-14057-0/pbk; 978-3-642-14058-7/ebook). Communications in Computer and Information Science 81, 690-699 (2010).
1
See-through vision: A visual augmentation method for sensing-web (English)
IPMU (2), 690-699 (2010).
2
Real-time soccer player tracking method by utilizing shadow regions (English)
ACM Multimedia, 1319-1322 (2010).
3
Toward cinematizing our daily lives. (English)
Multimedia Tools Appl. 44, No. 1, 87-110 (2009).
4
MR-mirror: A complex of real and virtual mirrors. (English)
Shumaker, Randall (ed.), Virtual and mixed reality. Third international conference, VMR 2009, held as part of HCI International 2009, San Diego, CA, USA, July 19‒24, 2009. Proceedings. Berlin: Springer (ISBN 978-3-642-02770-3/pbk). Lecture Notes in Computer Science 5622, 482-491 (2009).
5
MR-mirror: A complex of real and virtual mirrors (English)
HCI (13), 482-491 (2009).
6
Lets go out: research in outdoor mixed and augmented reality (English)
ISMAR, 229 (2009).
7
Compensated visual hull with GPU-based optimization. (English)
Huang, Yueh-Min Ray (ed.) et al., Advances in multimedia information processing ‒ PCM 2008. 9th Pacific Rim conference on multimedia, Tainan, Taiwan, December 9‒13, 2008. Proceedings. Berlin: Springer (ISBN 978-3-540-89795-8/pbk). Lecture Notes in Computer Science 5353, 573-582 (2008).
8
Compensated visual hull with GPU-based optimization (English)
PCM, 573-582 (2008).
9
Robust trajectory estimation of soccer players by using two cameras (English)
ICPR, 1-4 (2008).
10
A room modeling method for 3D video (English)
PDPTA, 751-757 (2008).
11
Generating perceptually-correct shadows for mixed reality (English)
ISMAR, 173-174 (2008).
12
3D tracking of a soccer ball using two synchronized cameras. (English)
Ip, Horace H.-S. (ed.) et al., Advances in multimedia information processing ‒ PCM 2007. 8th Pacific rim conference on multimedia, Hong Kong, China, December 11‒14, 2007. Proceedings. Berlin: Springer (ISBN 978-3-540-77254-5/pbk). Lecture Notes in Computer Science 4810, 196-205 (2007).
13
Robust foreground extraction technique using Gaussian family model and multiple thresholds. (English)
Yagi, Yasushi (ed.) et al., Computer vision ‒ ACCV 2007. 8th Asian conference on computer vision, Tokyo, Japan, November 18‒22, 2007. Proceedings, part I. Berlin: Springer (ISBN 978-3-540-76385-7/pbk). Lecture Notes in Computer Science 4843, 758-768 (2007).
14
Live 3D video in soccer stadium. (English)
Int. J. Comput. Vis. 75, No. 1, 173-187 (2007).
15
Applicability of camera works to free viewpoint videos with annotation and planning (English)
IEICE Transactions 90-D, No. 10, 1637-1648 (2007).
16
Robust foreground extraction technique using Gaussian family model and multiple thresholds (English)
ACCV (1), 758-768 (2007).
17
3D tracking of a soccer ball using two synchronized cameras (English)
PCM, 196-205 (2007).
18
Compensated visual hull for defective segmentation and occlusion (English)
ICAT, 210-217 (2007).
19
Sensory property in fusion of visual/haptic cues by using mixed reality (English)
WHC, 565-566 (2007).
20
Result 1 to 20 of 37 total