Result 1 to 20 of 31 total
Intelligent physical modelling systems: why? (English)
Tangible and Embedded Interaction, 1-2 (2010).
1
A tangible user interface for assessing cognitive mapping ability. (English)
Int. J. Hum.-Comput. Stud. 67, No. 3, 269-278 (2009).
2
Complex modelling of open system design for sustainable architecture (English)
Complex (2), 1898-1906 (2009).
3
Capturing aesthetic intention during interactive evolution. (English)
Comput.-Aided Des. 38, No. 3, 224-237 (2006).
4
Capturing aesthetic intention during interactive evolution (English)
Computer-Aided Design 38, No. 3, 224-237 (2006).
5
An eco-conscious housing design model based on co-evolution. (English)
Adv. Eng. Softw. 36, No. 2, 115-125 (2005).
6
An eco-conscious housing design model based on co-evolution. (English)
Adv. Eng. Softw. 36, No. 2, 115-125 (2005).
7
Supporting dynamic management in a multi-agent collaborative design system. (English)
Adv. Eng. Softw. 35, No. 8-9, 493-502 (2004).
8
Supporting creative design in a visual evolutionary computing environment. (English)
Adv. Eng. Softw. 35, No. 5, 261-271 (2004).
9
Supporting dynamic management in a multi-agent collaborative design system. (English)
Adv. Eng. Softw. 35, No. 8-9, 493-502 (2004).
10
Shape reconstruction by genetic algorithms and artificial neural networks. (English)
Eng. Comput. (Bradf.) 20, No. 2, 129-151 (2003).
11
Supporting collaborative product design in an agent based environment. (English)
Chung, Paul W. H. (ed.) et al., Developments in applied artificial intelligence. 16th international conference on industrial and engineering applications of artificial intelligence and expert systems, IEA/AIE 2003, Loughborough, UK, June 23‒26, 2003. Proceedings. Berlin: Springer (ISBN 3-540-40455-4/pbk). Lect. Notes Comput. Sci. 2718, 447-460 (2003).
12
Visualization and genetic algorithms in minimax theory for nonlinear functionals. (English)
J. Sci. Comput. 18, No. 1, 49-68 (2003).
13
Even grues get full - the fourth user friendly collection (English)
Even grues get full - the fourth user friendly collection, I-IX, 1-121 (2003).
14
Supporting collaborative product design in an agent based environment (English)
IEA/AIE, 447-460 (2003).
15
Evolutionary design systems and generative processes. (English)
Appl. Intell. 16, No.2, 119-128 (2002).
16
Supporting evolution in a multi-agent cooperative design environment. (English)
Adv. Eng. Softw. 33, No.6, 319-328 (2002).
17
Evolutionary design systems and generative processes (English)
Appl. Intell. 16, No. 2, 119-128 (2002).
18
Creative stimulator: An interface to enhance creativity in pattern design. (English)
Artif. Intell. Eng. Des. Anal. Manuf. 15, No. 5, 433-440 (2001).
19
Creative stimulator: An interface to enhance creativity in pattern design. (English)
(AI EDAM) Artificial Intelligence for Engineering Design, Analysis and Manufacturing 15, No.5, 433-440 (2001).
20
Result 1 to 20 of 31 total