Result 1 to 15 of 15 total
Different goals in multiscale simulations and how to reach them. (English)
Comput. Res. Repos. 2009, Article No. 0911.1708 (2009).
1
A dynamic vulnerability map to assess the risk of road network traffic utilization. (English)
Comput. Res. Repos. 2009, Article No. 0911.1707 (2009).
2
Building upon fast multipole methods to detect and model organizations. (English)
Comput. Res. Repos. 2009, Article No. 0910.1014 (2009).
3
Different goals in multiscale simulations and how to reach them. (English)
Bertelle, Cyrille (ed.) et al., Complex systems and self-organization modelling. Berlin: Springer (ISBN 978-3-540-88072-1/hbk; 978-3-540-88073-8/ebook). Understanding Complex Systems, 29-39 (2009).
4
Graphstream: A tool for bridging the gap between complex systems and dynamic graphs. (English)
Comput. Res. Repos. 2008, Article No. 0803.2093 (2008).
5
A 24-h forecast of ozone peaks and exceedance levels using neural classifiers and weather predictions (English)
Environmental Modelling and Software 22, No. 9, 1261-1269 (2007).
6
Organization detection for dynamic load balancing in individual-based simulations (English)
Multiagent and Grid Systems 3, No. 1, 141-163 (2007).
7
Organization detection using emergent computing. (English)
Int. Trans. Syst. Sci. Appl. 2, No. 1, 61-70 (2006).
8
Competing ants for organization detection. Application to dynamic distribution. (English)
Aziz-Alaoui, M. A. (ed.) et al., Emergent properties in natural and artificial dynamical systems. Berlin: Springer (ISBN 3-540-34822-0/hbk). Understanding Complex Systems, 25-52 (2006).
9
Colored ants for distributed simulations (English)
ANTS Workshop, 326-333 (2004).
10
An actor architecture to develop games for blind children (English)
GAME-ON, 31- (2003).
11
Dynamic placement using ants for object based simulations (English)
CoopIS/DOA/ODBASE, 1263-1274 (2003).
12
TL a language to create games for visually impaired children. (English)
Miesenberger, Klaus (ed.) et al., Computers helping people with special needs. 8th international conference, ICCHP 2002, Linz, Austria, July 15‒20, 2002. Proceedings. Berlin: Springer (ISBN 3-540-43904-8). Lecture Notes in Computer Science 2398, 193-195 (2002).
13
TL a language to create games for visually impaired children (English)
ICCHP, 193-195 (2002).
14
Active objects to develop computer games for blind children (English)
GAME-ON (2002).
15
Result 1 to 15 of 15 total