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Result 1 to 12 of 12 total

TIMELINES: the digibarn computer museum: a personal passion for personal computing. (English)
Interactions 18, No. 3, 72-74 (2011).
WorldCat.org
1
The day the game came alive: virtual worlds and an origin of artificial life (English)
CIG, 1-6 (2010).
WorldCat.org
2
Meeting in the ether. (English)
Interactions 14, No. 5, 16-18 (2007).
WorldCat.org
3
Nerve garden: Germinating biological metaphors in net-based virtual worlds. (English)
Kybernetes 32, No. 1-2, 174-183 (2003).
Classification: I.3.7
WorldCat.org
4
Conferences and trade shows in inhabited virtual worlds: A case study of avatars98 \& 99 (English)
Virtual Worlds, 1-11 (2000).
WorldCat.org
5
Nerve garden: A public terrarium in cyberspace (English)
Virtual Worlds, 177-185 (1998).
WorldCat.org
6
Putting a human face on cyberspace: designing avatars and the virtual worlds they live in (panel) (English)
SIGGRAPH, 462-464 (1997).
WorldCat.org
7
Demonstrations and guided tours of virtual worlds on the internet (English)
CHI Extended Abstracts, 10-11 (1997).
WorldCat.org
8
Interacting and designing in virtual worlds on the internet (English)
CHI Extended Abstracts, 174-175 (1997).
WorldCat.org
9
Inhabited virtual worlds: a new frontier for interaction design. (English)
Interactions 3, No. 5, 27-34 (1996).
WorldCat.org
10
Peopled online virtual worlds: A new home for cooperating communities, a new frontier for interaction design (Panel) (English)
CSCW, 441-442 (1996).
WorldCat.org
11
Inhabited digital spaces (English)
CHI Conference Companion, 9-10 (1996).
WorldCat.org
12
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Result 1 to 12 of 12 total

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