GRAAL: A framework for low-power 3D graphics accelerators. (English)
IEEE Computer Graphics and Applications 28, No. 04, 63-73 (2008).
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GRAAL: A framework for low-power 3D graphics accelerators (English)
IEEE Computer Graphics and Applications 28, No. 4, 63-73 (2008).
2
Memory bandwidth requirements of tile-based rendering (English)
SAMOS, 323-332 (2004).
3
Scene management models and overlap tests for tile-based rendering (English)
DSD, 424-431 (2004).
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Graalbench: a 3D graphics benchmark suite for mobile phones (English)
LCTES, 1-9 (2004).
5