Result 1 to 20 of 28 total
Using graph cuts in GPUs for color based human skin segmentation. (English)
Integr. Comput.-Aided Eng. 18, No. 1, 41-59 (2011).
1
Video-based distance traffic analysis: application to vehicle tracking and counting (English)
Computing in Science and Engineering 13, No. 3, 38-45 (2011).
2
Scientific image processing (English)
Computing in Science and Engineering 13, No. 3, 6-8 (2011).
3
A bidimensional data structure and spatial optimization for supermassive crowd simulation on GPU. (English)
Comput. Entertain. 7, No. 4 (2009).
4
An adaptative game loop architecture with automatic distribution of tasks between CPU and GPU. (English)
Comput. Entertain. 7, No. 4 (2009).
5
Automatic discrimination between printed and handwritten text in documents (English)
SIBGRAPI, 261-267 (2009).
6
Considering the wavelet type and contents on the compression-decompression associated with improvement of blurred images (English)
VISAPP (2), 79-84 (2009).
7
Using postscript programming language in an undergraduate computer graphics course. (English)
J. Geom. Graph. 12, No. 2, 215-228 (2008).
8
A game loop architecture for the GPU used as a math coprocessor in real-time applications. (English)
Comput. Entertain. 6, No. 3 (2008).
9
Comparing color and texture-based algorithms for human skin detection (English)
ICEIS (5), 166-173 (2008).
10
Image registration using genetic algorithms (English)
GECCO, 1145-1146 (2008).
11
io-port 70084958 Joselli, Mark;
De Moraes Zamith, Marcelo Panaro;
Clua, Esteban Walter Gonzalez;
Montenegro, Anselmo Antunes;
Conci, Aura;
Leal-Toledo, Regina;
Valente, Luis;
Feijó, Bruno;
D’ornellas, Marcos Cordeiro;
Pozzer, Cesar Tadeu
Automatic dynamic task distribution between CPU and GPU for real-time systems (English)
CSE, 48-55 (2008).
12
Parallel processing between GPU and CPU: concepts in a game architecture (English)
CGIV, 115-120 (2007).
13
Characterizing the lacunarity of objects and image sets and its use as a technique for the analysis of textural patterns (English)
ACIVS, 208-219 (2006).
14
Fractal coding based on image local fractal dimension. (English)
Comput. Appl. Math. 24, No. 1, 83-98 (2005).
15
Texture segmentation considering multi band, multi resolution and affine invariant roughness (English)
SIBGRAPI, 254-261 (2003).
16
Image mining by content. (English)
Expert Syst. Appl. 23, No. 4, 377-383 (2002).
17
Image mining by content (English)
Expert Syst. Appl. 23, No. 4, 377-383 (2002).
18
A speech orientation animation system to disabled people (English)
SIBGRAPI, 422 (2002).
19
Three-dimensional reconstruction of urban scenes from a single image (English)
SIBGRAPI, 430 (2002).
20
Result 1 to 20 of 28 total