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<item>
  <id>05906413</id>
  <dt>a</dt>
  <an>05906413</an>
  <augroup>
    <au>Yin, Junjun</au>
    <au>Carswell, James D.</au>
  </augroup>
  <ti>Touch2Query enabled mobile devices: A case study using OpenStreetMap and iPhone.</ti>
  <so>Tanaka, Katsumi (ed.) et al., Web and wireless geographical information systems. 10th international symposium, W2GIS 2011, Kyoto, Japan, March 3--4, 2011. Proceedings. Berlin: Springer (ISBN 978-3-642-19172-5/pbk). Lecture Notes in Computer Science 6574, 203-218 (2011).</so>
  <py>2011</py>
  <pu>Berlin: Springer</pu>
  <lagroup>
    <la>EN</la>
  </lagroup>
  <ccgroup>
  </ccgroup>
  <utgroup>
    <ut>Touch screen</ut>
    <ut>MSI</ut>
    <ut>OpenStreetMap</ut>
    <ut>Geospatial web-services</ut>
  </utgroup>
  <cigroup>
  </cigroup>
  <ligroup>
    <li>doi:10.1007/978-3-642-19173-2_16</li>
  </ligroup>
  <abgroup>
    <ab>Summary: This paper describes our mobile spatial interaction (MSI) prototype Touch2Query which presents the idea of using the touch screen on mobile devices to assist in performing ad-hoc spatial queries. This approach differs from conventional mobile LBS applications where the query shape (search space) is limited to either a bounding box or radius. Instead, we provide functionality that allows users to interactively draw any desired query shape overlaid on an area of interest directly on a mobile device with their finger by combining vector primitives such as circles, polygons, polylines, and points. With the help of location and orientation aware mobile devices, mobile maps, and real-time distance and area measurements, Touch2Query gives the users freedom to perform customised spatial queries on objects/areas of interest while realising a better contextual understanding of their spatial environment at the same time.</ab>
    <rv></rv>
  </abgroup>
</item>