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<item>
  <id>05965535</id>
  <dt>a</dt>
  <an>05965535</an>
  <augroup>
    <au>Kondo, Kazuaki</au>
    <au>Mukaigawa, Yasuhiro</au>
    <au>Ikeda, Yusuke</au>
    <au>Enomoto, Seigo</au>
    <au>Ise, Shiro</au>
    <au>Nakamura, Satoshi</au>
    <au>Yagi, Yasushi</au>
  </augroup>
  <ti>Providing immersive virtual experience with first-person perspective omnidirectional movies and three dimensional sound field.</ti>
  <so>Shumaker, Randall (ed.), Virtual and mixed reality -- new trends. International conference, Virtual and Mixed Reality 2011, held as Part of HCI international 2011, Orlando, FL, USA, July 9--14, 2011. Proceedings, Part I. Berlin: Springer (ISBN 978-3-642-22020-3/pbk). Lecture Notes in Computer Science 6773, 204-213 (2011).</so>
  <py>2011</py>
  <pu>Berlin: Springer</pu>
  <lagroup>
    <la>EN</la>
  </lagroup>
  <ccgroup>
  </ccgroup>
  <utgroup>
    <ut>First-person Perspective</ut>
    <ut>Omnidirectional Vision</ut>
    <ut>Three Dimensional Sound Reproduction</ut>
    <ut>Boundary Surface Control Principle</ut>
  </utgroup>
  <cigroup>
  </cigroup>
  <ligroup>
    <li>doi:10.1007/978-3-642-22021-0_23</li>
  </ligroup>
  <abgroup>
    <ab>Summary: Providing high immersive feeling to audiences has proceeded with growing up of techniques about video and acoustic medias. In our proposal, we record and reproduce omnidirectional movies captured at a perspective of an actor and three dimensional sound field around him, and try to reproduce more impressive feeling. We propose a sequence of techniques to archive it, including a recording equipment, video and acoustic processing, and a presentation system. Effectiveness and demand of our system has been demonstrated by ordinary people through evaluation experiments.</ab>
    <rv></rv>
  </abgroup>
</item>