<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<item>
  <id>05549960</id>
  <dt>a</dt>
  <an>05549960</an>
  <augroup>
    <au>Vladimerou, Vladimeros</au>
    <au>Prabhakar, Pavithra</au>
    <au>Viswanathan, Mahesh</au>
    <au>Dullerud, Geir</au>
  </augroup>
  <ti>STORMED hybrid games.</ti>
  <so>Majumdar, Rupak (ed.) et al., Hybrid systems: Computation and control. 12th international conference, HSCC 2009, San Francisco, CA, USA, April 13--15, 2009. Proceedings. Berlin: Springer (ISBN 978-3-642-00601-2/pbk). Lecture Notes in Computer Science 5469, 480-484 (2009).</so>
  <py>2009</py>
  <pu>Berlin: Springer</pu>
  <lagroup>
    <la>EN</la>
  </lagroup>
  <ccgroup>
  </ccgroup>
  <utgroup>
  </utgroup>
  <cigroup>
    <ci>Zbl 1155.68421</ci>
  </cigroup>
  <ligroup>
    <li>doi:10.1007/978-3-642-00602-9_39</li>
  </ligroup>
  <abgroup>
    <ab>Summary: We introduce stormed hybrid games (SHG), a generalization of stormed hybrid systems [{\it V. Vladimerou} et al., Lect. Notes Comput. Sci. 5126, 136--147 (2008; Zbl 1155.68421)], which have natural specifications, allow rich continuous dynamics and admit various properties to be decidable. We solve the control problem for SHG using a reduction to bisimulation on game graphs. This reduction generalizes to a greater family of games, which includes o-minimal hybrid games. We also solve the optimal-cost reachability problem for weighted SHG.</ab>
    <rv></rv>
  </abgroup>
</item>